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Prototype Screenshot The Wire 1
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Prototype Screenshot The Wire 3
P5 Essential Reality Glove

Fuze - A gestural music game prototype

Design document
See also: biofeedback games

Use two P5 gloves to control two glove Picons (play icons) in 3d space. In front of you, floating high in the air of an open environment, sits the Wire. A generative ambient music track ebbs and flows in the background.

Game mode consists of passing both Bicon and Micon challenges before attaining the next rank.
How?

Watch the Fuze travel down the static or rotating wire while:

  • You hit the Bicons (Beat Icons) in time with the Fuze to generate music beats. Points for accuracy, timing and obstacle avoidance.
  • You trace the Micons (melody icons) in time with the Fuze to generate melodic gestures. Points for accuracy, timing and obstacle avoidance.

As you move through the ranks new challenges will keep opening ahead – and freeing up more juicy audio, visual and vibrational feedback to help you on your way to “The Zone”.

The music is created on the fly by real time software synthesis, which also enables sounds to be generated that are directly related to player gestural input dynamics, such as speed, motion, and precision.

In addition, vibrations and visual effects are synchronized to the generated sounds to impart a unique experience.


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