The sound and music are 50% of the entertainment in a movie. George Lucas

As it is in games, I would also say the same for emerging mediums such as VR, AR, and MX.

I’ve been working recently on a couple of projects related to a few different areas, such as:

As part of this, last week I presented an introductory tutorial at the VRHubTokyo Meetup on Spatial Audio in Unity3D.

This is a really interesting area, with a lot of challenges still to be overcome.

This panel video of immersive audio experts is an excellent introduction to a lot of the issues:

We also had another Canvas Tokyo Musicians Meetup where we discussed a few of these topics, among others.

You can read the event report here: Musicians Meetup #2 Event Report – Mon 11th Sept @ Tacchi Studios

Check out the Spatial Music Visualizer which I also used to discuss a few of the issues around spatial music.

Stay tuned for more news soon!

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