Location Manager

For MSFS

Are you frustrated you can’t save locations and quickly go to them?
Would you like to be able to organise your favorite locations inside MSFS?

Location Manager for MSFS helps you do all that, and more!

Free Lite version available.

Pro Version (Early Access) - Coming Soon!

Location Manager Benefits & Features – Version Comparison

Free 

Pro

INTEGRATED into the standard MSFS world map system
Y
Y
SAVE locations of all types. Click saved location to auto zoom to it. Quick delete them.
Limited to 10
(plenty for casuals)
Limited to 200
(for sim stability)
Columns: Adjust column size by dragging column dividers
Y
Y
SORT by any info column to get insight into your locations.
1
9
FILTER by any single or combined text/number value to compare/contrast.
1
9
FAVORITES: Quick tagging/untagging of favorites + fast filter favorites.
N/A
Y
TAGS: Save, sort, and/or filter by your own custom tag system.
N/A
30 characters + sort/filter
NOTES: Save key information you’d like to remember about the location.
N/A
200 Character Limit
(for sim stability)
Quick Resets: Buttons to quick reset all combinations of filters & sorting.
N/A
Y
User Experience: Improved visual feedback & other cues
N/A
Y
Toolbar Widget: Extension to allow you to teleport to saved locations in fly mode.
N/A
(TBD – In Development)

Quick Help Guides

Location-Manager-MAP-QuickHelpGuide

Location-Manager-MAP-QuickHelpGuide

Location-Manager-PRO-QuickHelpGuide

Location-Manager-PRO-QuickHelpGuide

Location-Manager-FREE-QuickHelpGuide

Location-Manager-FREE-QuickHelpGuide

Issues with 3rd party add-ons in MSFS?
MSFS Safe Mode
 is a new feature that will allow players to launch the sim in a basic state to ensure stability.

  • MSFS Safe Mode FAQ
  • To force start MSFS in safe mode, crash or force quit the app with alt+F4 or end the process from Task Manager. You will then get the prompt to boot normally or in safe mode on restart.
  • It’s also possible to trigger safe mode on startup by dropping an empty file called running.lock into your local MSFS directory. This appears to be a lock file that MSFS uses to detect if MSFS exited correctly the last time it was used, and is deleted if MSFS successfully exits. If it exists, it triggers the safe mode selection screen. See this thread Command line parameter to start the sim in SAFE MODE for more info.

Release Notes

V 1.0.0

29/01/2023 Released

Known Issues

  • Scaling to different screen resolutions. Due to issues encountered integrating into the MSFS UI it hasn’t been possible to implement a fully responsive UI that scales up and down like the MSFS UI does. The workaround for the moment is a manual font size change feature, so the user can adjust the font size of the data grid to their own preference. There are also some adjustments to column widths depending on the font size chosen. I would call it partially responsive. Free demo now includes this functionality.
  • Scrolling/Pagination: Due to memory issues with integrating into the MSFS UI a hybrid pagination/scroll system has been implemented to avoid any issues. Page size is currently set at 80 rows to stike a balance between utility, performance, and bug free use.
  • Filters: FIlter Icon Status UX. Similar to the screen resolution integration issues, there are a few inconsistancies still to be resolved with icons. Radio buttons on the filter popups is one of them. It is possible to distinguish if the the AND or the OR is selected as there is a subtle blue checkmark against the selection, but it’s not highly visible on the dark theme, so take a closer peak if you are using it. Sample images are included below to show you what to look for. Click on images to enlarge.
FilterIconUXAnd.png

FilterIconUXAnd.png

FilterIconUXOr.png

FilterIconUXOr.png

  • Conflicts: There’s a conflict with another 3rd party UI addon, Modern UI. If you wish to use both (not recommended) you could try renaming Location Manager by prefixing the folder with a “z-” so it loads after and supercedes that part of the Wingman UI mod.

Installation

The product is delivered as an MSFS package to be installed in the MSFS Community folder.

Unzip the package into your community folder.

if you don’t know the path of your community folder or the package doesn’t show up in sim, please do the following while running the sim:

  • Go to Options / General screen in the User Interface
  • Click on “Developers” tab at the bottom of the list on the left
  • Switch the Developers Mode to ON
  • On the Developer Mode Menu which you will now see on the upper left of your screen, select Tools / Virtual File System
  • The community folder location can be found under “Packages Folders”.
  • Open it and unzip the package folder into there.

See also: https://www.google.com/search?q=msfs+location+of+community+folder

Uninstall

Remove Location Manager from your MSFS community folder.
If it’s the MSFS Marketplace version (TBA) uninstall/delete the package from the marketplace in game.

Refund Policy

Please try the free lite version/demo first before buying, to ensure the addon works ok on your system before buying.

Due to the nature of this product being digitally available, purchases of this product are non-refundable.

Support

Please contact us via this form if you have any issues to report.
Note: Free version support is limited compared to the payware version.

To resolve issues it’s important to be able to replicate them, so we need to have as much information as possible in order to reproduce the problem and hopefully resolve it.

Please include the following information:

  • Your receipt information for proof of purchase
  • Your version of MSFS (Steam or Microsoft store)
  • Whether you are on the live version or the Beta version
  • Describe what you were doing prior to the issue occuring
  • Describe what happened to trigger the issue
  • Describe anything else you think is relevant.

Thanks!

Contact Support

10 + 1 =

Aircraft Manager

For MSFS

Do you have too many planes and are overwhelmed deciding what to fly in MSFS?
Are you frustrated you can’t tag your aircraft the way you like?

Aircraft Manager for MSFS helps you do all that, and more!

Free Lite version available.

Pro Version (Early Access) - Coming Soon!

Aircraft Manager Benefits & Features – Version Comparison

Free 

Pro

INTEGRATED into the standard MSFS aircraft search & filter system.
Y
Y
SELECT aircraft.
Y
Y
SORT by any info column to get insight into your aircraft collection.
Y
Y
AUTO CONVERT speed/alt/range to metric or imperial values.
Y
Y
Columns: Adjust column size by dragging column dividers
Y
Y
FILTER by any single or combined text/number value to compare/contrast.
1
9
FAVORITES: Quick tagging/untagging of favorites + fast filter favorites.
N/A
Y
TAGS: Save, sort, and/or filter by your own custom tag system.
1 letter + sorting
30 characters + sort/filter
NOTES: Save key information as custom notes to quickly recall before flying.
N/A
200 Character Limit
(for sim stability)
Quick Resets: Buttons to quick reset all combinations of filters & sorting.
N/A
Y
User Experience: Improved visual feedback & other cues
N/A
Y

Quick Help Guides

 
Aircraft-Manager-PRO-QuickHelpGuide

Aircraft-Manager-PRO-QuickHelpGuide

Aircraft-Manager-FREE-QuickHelpGuide

Aircraft-Manager-FREE-QuickHelpGuide

Issues with 3rd party add-ons in MSFS?
MSFS Safe Mode
 is a new feature that will allow players to launch the sim in a basic state to ensure stability.

  • MSFS Safe Mode FAQ
  • To force start MSFS in safe mode, crash or force quit the app with alt+F4 or end the process from Task Manager. You will then get the prompt to boot normally or in safe mode on restart.
  • It’s also possible to trigger safe mode on startup by dropping an empty file called running.lock into your local MSFS directory. This appears to be a lock file that MSFS uses to detect if MSFS exited correctly the last time it was used, and is deleted if MSFS successfully exits. If it exists, it triggers the safe mode selection screen. See this thread Command line parameter to start the sim in SAFE MODE for more info.

Aircraft Manager Video Guide

Note: Latest version uses pagination combined with scrolling to navigate the interface. Page size is currently set at 80 rows to stike a balance between utility, performance, and bug free use.

Release Notes

V 1.0.0

Update 19/1/2023

  • New free version release, no version number change.
  • Performance improvements + Larger image for >2K screen resolution (adjust font to see).

Update 18/1/2023

  • New free version release, no version number change.
  • Performance improvements + UI/UX improvements.

Update 9/1/2023

  • Update 2: Hybrid pagination/scroll system, 80 rows/page. Fixed bi-directional search integration with MSFS search.
  • Update 1: New free version release, no version number change. Resolve memory issues with scrolling of large aircraft collections.

Update 8/1/2023
New free version released. Check the Known Issues and Help guides above. No version number change:

  • Added new Free version features – see Benefits and Features comparison table above
  • User controllable font size to adapt to different screen resolutions
  • Many under the hood fixes and improvements.

Update 5/1/2023
New video explainer including the new favourites functionality and dark mode, combined with the tweaks outlined below.

4/1/2023 Updated the Free Demo.

No change in version number, but a summary of tweaks:

  • Implemented Dark Mode theme. Fits better with the MSFS UI. Tip: Mouse over the far right edge of the grid to quickly scroll up/down. It will scroll in amounts depending on how far up or down the page you are.
  • Lowercased the inbuilt categories
  • Renamed Time to End(urance)
  • Zeroed out bad data if a plane didn’t have it for speed/alt/end/range to 0 (N/A).
  • Add Auto convert speed/alt/range to metric or imperial values to the free lite demo.

V 1.0.0

Initial Release (free): 04/01/2023 – dd/mm/yyy format😉
Pro version release (Early Access): TBD

Known Issues

  • Scaling to different screen resolutions. Due to issues encountered integrating into the MSFS UI it hasn’t been possible to implement a fully responsive UI that scales up and down like the MSFS UI does. The workaround for the moment is a manual font size change feature, so the user can adjust the font size of the data grid to their own preference. There are also some adjustments to column widths depending on the font size chosen. I would call it partially responsive. Free demo now includes this functionality.
  • Search Integration: Search via the MSFS search boxes is bi-directional (both ways) between AM and MSFS aircraft selection. AM filtering is restricted to within AM as the search functions for them do not currently exist in MSFS.
  • Scrolling/Pagination: Due to memory issues with integrating into the MSFS UI a hybrid pagination/scroll system has been implemented to avoid any issues. Page size is currently set at 80 rows to stike a balance between utility, performance, and bug free use.
  • Sound: No sound click effect when selecting a plane in the aircraft manager, but there is some visual feedback in response to clicking.
  • Filters: FIlter Icon Status UX. Similar to the screen resolution integration issues, there are a few inconsistancies still to be resolved with icons. Radio buttons on the filter popups is one of them. It is possible to distinguish if the the AND or the OR is selected as there is a subtle blue checkmark against the selection, but it’s not highly visible on the dark theme, so take a closer peak if you are using it. Sample images are included below to show you what to look for. Click on images to enlarge.
FilterIconUXAnd.png

FilterIconUXAnd.png

FilterIconUXOr.png

FilterIconUXOr.png

  • Conflicts: There’s a conflict with another 3rd party UI addon, Modern UI. If you wish to use both (not recommended) you could try renaming Aircraft Manager by prefixing the folder with a “z-” so it loads after and supercedes that part of the Wingman UI mod.

Installation

The product is delivered as an MSFS package to be installed in the MSFS Community folder.

Unzip the package into your community folder.

if you don’t know the path of your community folder or the package doesn’t show up in sim, please do the following while running the sim:

  • Go to Options / General screen in the User Interface
  • Click on “Developers” tab at the bottom of the list on the left
  • Switch the Developers Mode to ON
  • On the Developer Mode Menu which you will now see on the upper left of your screen, select Tools / Virtual File System
  • The community folder location can be found under “Packages Folders”.
  • Open it and unzip the package folder into there.

See also: https://www.google.com/search?q=msfs+location+of+community+folder

Uninstall

Remove Aircraft Manager from your MSFS community folder.
If it’s the MSFS Marketplace version (TBA) uninstall/delete the package from the marketplace in game.

Refund Policy

Please try the free lite version/demo first before buying, to ensure the addon works ok on your system before buying.

Due to the nature of this product being digitally available, purchases of this product are non-refundable.

Support

Please contact us via this form if you have any issues to report.
Note: Free version support is limited compared to the payware version.

To resolve issues it’s important to be able to replicate them, so we need to have as much information as possible in order to reproduce the problem and hopefully resolve it.

Please include the following information:

  • Your receipt information for proof of purchase
  • Your version of MSFS (Steam or Microsoft store)
  • Whether you are on the live version or the Beta version
  • Describe what you were doing prior to the issue occuring
  • Describe what happened to trigger the issue
  • Describe anything else you think is relevant.

Thanks!

Contact Support

13 + 6 =

Sound/Music R&D

Sound/Music R&D

I completed a Music Masters degree in 2002 focused on Real Electronic Virtual instrument design and performance (see also http://www.linseypollak.com/past-projects/rev-real-electronic-virtual/ ).

I’m deeply interested in music technology and new music genres across all boundaries. I’m also a producer/developer of educational apps such as the benchmark Harmonica training app HarpNinja. As a Creative Technologist I also work with  different technologies across many areas.

Update: 2018-06-02: Accepted into Oculus Start Developer Program
Update 2018-01-09: Selected by Microsoft for the Windows Mixed Reality Developer Program .

Currently exploring new areas in music and sound with VR/AR/MR, AI/ML,  and spatial audio/music with various projects and collaborations, such as:

Groove Pilot

Wings

Music Flow

Spatial Music Visualizer

Immersive Audio and Musical AI

Generative Music System

Since 2005 I’ve performed online in virtual worlds like SecondLife playing solo (with and without my robot backing band) and also real time music jamming with multiple musicians located in different countries. You can check out my live online music performance website @ http://komuso.info/ and you also read more about it in the Streaming Live Music project.

You can hear some of these musical explorations on hearthis:

You can hear some of these musical explorations on Soundcloud:

Here’s a video demonstrating live networked music performance between myself in Tokyo and fellow SL musician Hathead Rickenbacker in Toronto, Canada.

Generative music systems are an interesting area that I’ve done a lot of research and experimentation in as well.
Moozk was an experimental audio visual app I developed for public use using a wacom pen tablet to drive a painting application that also produced generative music as you drew. Kids seemed to love it.

Blue Noise was an experimental audio visual performance using an eBow, slide guitar, digital effects and a PC running audio responsive custom designed graphics.

I’ve given some talks and performances about live music in SecondLife:

. Mixed Reality Komuso On The Future of Music Online

. SynaesthAsia: Dynamic, Live Music/Visual Spectacular from Musicians in Two Countries

Wings

What is Wings?

Wings is a Therapeutic VR prototype with interactive music and procedural visuals/camera.

The environment (time of day, speed, cloud cover etc) + adaptive music score (high quality emotive orchestral cinematic)  is driven by AI or responsive to bio/neuro feedback.

Update 2018-01-09: Selected by Microsoft for the Windows Mixed Reality Developer Program .

I did a talk about the development approach at VR Hub Tokyo Year-End Meetup Vol.4 | Health & Fitness with VR and AR titled “Design Framework for a Therapeutic VR app”.

What is Therapeutic VR?

It’s using VR in a variety of therapeutic contexts to achieve increased efficacy of targeted treatment protocols for areas such as:

  • Pain Management
  • PTSD
  • Stress Reduction
  • Exposure Therapy
  • Rehabilitation and Physical Therapy
  • ++

Watch some examples at https://www.virtualmedicine.health/videos

Related projects are:

Some video from the presentation:

VR app test version video:

Groove Pilot

Groove Pilot is a unique immersive and interactive spatial music experience for both desktop and VR.

Check the website out here: https://groovepilot.ninja/

As part of my continuing series of explorations around spatial music I threw together this prototype to play with some ideas about:

  • Spatial music
  • Real-time mixing
  • Interaction

Groove Pilot

How to play?

  • You must use headphones or earbuds to experience the spatial music
  • Collect all 14 sound orbs to complete the level.
    • Collect each sound orb before you run out of fuel.
    • Each one collected will give you a bonus fuel boost as well
  • As you collect each sound orb it enables another layer of the downtempo chill music track to play.
  • Each layer of music is located in 3D space so is mixed relative to all the others as you move around, dynamically changing the music mix and experience on the fly.
  • In a sense it’s a generative music piece controlled by the players movement through 3D space.
  • Each sound orb/music track/stem is also visualized procedurally in different ways with real time signal processing to drive reactive graphics.
    • Note: Sound visualization currently only works on desktop version, working on a fix for the WebGL browser version.
  • Best used with an XBox360 type controller to fly.
    • Left Stick: Pitch/Yaw
    • Triggers: Roll
    • Button A: Start/Brakes

Try it out: https://groovepilot.netlify.com    Note: This is WebGL and best used in Chrome/Firefox with minimal tabs open.

Research and Development

I did a talk about the development approach at VR Hub Tokyo Year-End Meetup Vol.4 | Health & Fitness with VR and AR titled “Design Framework for a Therapeutic VR app”.

Related projects are:

Sound/Music R&D

Web playable non-vr prototype submitted as part of Procjam 2017  @  https://itch.io/jam/procjam/rate/194089

Technical details.

Built in Unity 3D. Desktop only as Unity WebGL is currently not supported on mobiles.

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